Skaven are slightly nerfed because gutters have PA 4+. Also keep in mind that we are thinking in a 1100-1300tv environment with the new rules. Overall, yes lizards are nerfed, but since their biggest nemesis are even more nerfed, they'll probably be better than they were overall. However your own chameleons can now pass somewhat reliably, so you could develop a passing game. Even if they manage to put the ball down, they will no longer go away easily by making a pass. Leap is no longer a thing, so your skink ball carrier should remain safe easily against elves. The latter simply doesn't exist anymore and agile teams were much more nerfed than lizardmen. They are also slightly more expansive.īut what were their big weaknesses? Agile teams and the MB/claw combo. Lizardmen were slightly nerfed, by losing one trick in their bag (the 2+ dodges with break tackle). Read all of the related reddits at once = Other GW Gamesīringing back the Specialist Games vibe, slowly: Other Forums/Message Boards for Bloodbowl: Got mini's you don't play, want to swap for someone else's? Non-GW Mini's for a Unique look for your teams: Post your Teams! Your Stats! Your Horror Stories of the Game that Nuffle Ruled! Got a Club? LINK IT! Got a Tourney? LINK IT!Ĭomplete list of NAF Tournaments - Check back often!Ĭomplete list of FUMBBL Tournaments - Check back often! We Are Bloodbowl! The Night Goblins, the Orcs, The Elves! We BRING THE PAIN! Be it Electronic or Table-tonic!
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